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Grump and Tech

We had a somewhat shortened D&D session this afternoon, victim of both a series of tech issues on my side and various people feeling unwell. It left me feeling quite down and upset with myself. I was even, dare it be said, a bit grumpy, and it was the type of grumpy where no matter how helpful the incoming suggestions were, they were not received well.

One very reluctantly undertaken rebuild of my laptop installation later, the system seems to be cooperating and running a little smoother, but damned if I can see what difference there is. Maybe there was some corrupt driver or configuration that refused to be overwritten in app reinstalls or something. Whatever it was, the near-nuclear option seems to have helped for now – and we’ll see what difference it makes.

Alternatively it could just be that my bad mood and frustration was freaking out the local electronics, because that seems as good an explanation as any.

At least writing this is a good way to close out the day and test connections and migrated login details and all the minor aggravations that accompany such things. I can go and try to get some rest shortly, and maybe even wake in the morning with some degree of refreshed approach to the universe. Hopefully it can be a quiet day where I can get on with paperwork and wrap up loose ends before the next round of fun and chaos.

As an added bonus, here’s a random snowy and abandoned temple I made up to test that Dungeon Alchemy had reinstalled properly. I’m putting it under the general label of “miscellaneous battle maps” as I have no immediate plans for use. Looking at it, I can immediately see a couple of settings changes I need to make around the bordering blank space around it, but that’s just my preference.

Image may be NSFW.
Clik here to view.
Overhead view of a semi-3d perspective map of a rectangular set of ruins in the snow. Trees and bushes surround it, and there looks to be a tent set up in the middle of the ruins next to a couple of torches

The map is designed for a Roll20 VTT, so the usual zip file of original map, exported jpg and text file with dynamic lighting details is included – snowtemple.zip – have fun, and as usual if you make use of it, drop me a note and let me know what encounters you’ve used it for


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